NOT FINAL UI / FUNCTIONALITY. THIS MAY NOT FUCTION AS INTENDED! REFER TO THE NEWSWIRE FOR MORE INFORMATION
SYSTEM ONLINE
Identity Engine ACTIVE
Economy Module STANDBY
CAD/Dispatch ACTIVE
Justice System DEMO
API Gateway ACTIVE
Unified Roleplay Operating System

XCAD
REALMS

Server-Based Simulation Infrastructure

A fully modular, server-hosted roleplay platform governing identity, economy, law enforcement, emergency services, businesses, and governance—built for living, breathing digital societies.

9+
Core Modules
100%
Server Authority
Configurability
0
Hard Dependencies
Identity System Economy Engine CAD / Dispatch MDT Terminal Justice System Business Layer EMS Module Fire Module RBAC Engine Discord Integration Event Bus Audit Logs Identity System Economy Engine CAD / Dispatch MDT Terminal Justice System Business Layer EMS Module Fire Module RBAC Engine Discord Integration Event Bus Audit Logs

Built in Layers.
Designed to Scale.

Every component is independent but connected. The game is just a visual layer—all logic lives in your backend.

🌐
01
Frontend Layer
Web-based application for desktop and mobile, optional in-game overlay, and critical Discord integration for real-time team coordination.
🔌
02
API Gateway
Central communication hub handling authentication validation, module routing, and all inter-system communication with zero hard dependencies.
🧠
03
Core Engine
Identity system, permissions engine, feature toggle system, and real-time event bus that enables instant system-wide reactions.
📦
04
Module Layer
Plug-and-play modules for CAD, economy, civilian life, business, justice, police, EMS, fire, and administration. Each independently toggleable.
🗄️
05
Data Layer
Structured relational database with module-isolated schemas, full audit logging, transaction verification, and encrypted storage.
06
Event Bus
Real-time event-driven core. Actions cascade through the system automatically—crime triggers police notification, economy fine, and justice case creation simultaneously.
Platform Modules

Every System.
Fully Modular.

Toggle any module on or off. Each one is self-contained, configurable, and connects through the event bus.

👤
Civilian Life
Identity · Finance · Property
  • Multi-character identity with government-issued profiles
  • Bank accounts, digital wallets, credit scores & loans
  • Property ownership, leasing & smart security
  • Vehicle registration, insurance & impound system
  • Player messaging, contracts & organizations
🚓
Law Enforcement
CAD · MDT · Investigation
  • Full CAD with call creation, unit tracking & status codes
  • MDT for record searches, criminal history & reports
  • Evidence database, case linking & suspect profiling
  • Warrant creation & judicial approval workflows
  • Rank structure, certifications & shift analytics
💵
Economy Engine
Currency · Markets · Trade
  • Global currency system with inflation controls
  • Market pricing, auctions & contract system
  • Tax engine, government fees & payroll automation
  • Full transaction logs & financial tracking
  • Supply chain & vendor relationship management
🏢
Business System
Operations · Workforce · Commerce
  • Player-owned businesses with custom categories
  • Inventory management & supply chain operations
  • Hiring, firing, payroll & employee permissions
  • Service listings, marketplace & buy/sell system
  • Business role permissions & access control
🚑
EMS Module
Medical · Treatment · Records
  • Patient records & injury classification system
  • Treatment logging & hospital intake workflows
  • Insurance billing & claim processing
  • Death reporting & next-of-kin notifications
  • Full medical history per character
⚖️
Justice System
Courts · Trials · Sentencing
  • Court case creation & judge/lawyer role assignment
  • Evidence submission & trial outcome system
  • Sentencing, appeals & parole workflows
  • Bail, jail time scaling & crime logging
  • Legal representation & defense systems
🚒
Fire Module
Incident · Equipment · Rescue
  • Incident response logging & command structure
  • Equipment tracking & maintenance scheduling
  • Inspection system & compliance tracking
  • Rescue & hazard material workflows
  • Multi-agency coordination support
🎛️
Administration
Control · Monitor · Override
  • Full RBAC system with granular role permissions
  • System & feature toggles for every module
  • Economy controls: taxes, salaries, inflation
  • Live controls: freeze systems & emergency overrides
  • Player behavior tracking & full audit logs

Built Different.
By Design.

XCAD isn't a CAD system. It's a complete simulation layer for digital societies—where every decision is intentional.

01
Modular, Not Monolithic
Every system is independent but connected. Toggle-based architecture means you deploy exactly what you need, nothing more.
02
Server Authority
No reliance on game engines. All logic lives in your backend. The game is just the visual layer—you own the world.
03
Player-Driven World
Economy, crime, and services are player-controlled. No artificial automation required. Real emergent behavior from real decisions.
04
Total Configurability
Every feature can be enabled, disabled, or fine-tuned. Role-based control over everything. Your server, your rules.
CORE
ENGINE
Event-Driven Architecture

One Action.
System-Wide Response.

Everything communicates through events. No hard dependencies means maximum flexibility and zero bottlenecks.

🧍
Civilian
Commits Crime
Event Bus
Emits Signal
🚓
Police
CAD Alert
💵
Economy
Applies Fine
⚖️
Justice
Case Created
📋
Audit Log
Recorded

The World Is
Waiting to Be Built.

XCAD: Realms is in active development. Get early access and shape the future of server-based roleplay infrastructure.